GoldenEye 007

GoldenEye 007

Plays

GoldenEye 007 is a first-person shooter based on the 1995 James Bond film. The game features a single-player campaign with 20 missions across multiple difficulty levels, emphasizing stealth, varied objectives and mission-based progression. Players can use a range of weapons and gadgets while navigating diverse environments inspired by the movie. The local split-screen multiplayer mode supports up to four players and offers competitive scenarios such as deathmatch, team modes and character selection from the James Bond universe. The multiplayer component became widely recognized for its influence on console FPS design and is considered a landmark feature of the game.

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Game Controls

Default
Movement
  • D-Pad
    D-Pad
    ↑ ↓ ← →
  • Analog Stick
    Analog
    W A S D
Actions
  • A Button
    A
    J
  • B Button
    B
    K
  • L Shoulder
    L
    Q
  • R Shoulder
    R
    E
  • Z Trigger
    Z
    SPACE
C-Buttons
  • C-Up
    C↑
    I
  • C-Right
    C→
    L
  • C-Down
    C↓
    K
  • C-Left
    C←
    J
System
  • Start
    START
    ENTER

About The Retro Game

GoldenEye 007 on Nintendo 64 redefined console shooters with its blend of stealth, objective-based missions, and cinematic pacing. Instead of simply running and gunning, you infiltrate facilities, plant explosives, protect allies, and complete spy-style tasks that mirror key scenes from the 1995 James Bond film. Multiple difficulty levels don’t just alter enemy toughness—they add new objectives, encouraging smarter play, exploration, and mastery of each of the 20 missions.

Released in 1997, it became a benchmark for first-person shooters on home consoles, proving that a genre once dominated by PC could thrive on gamepads and televisions. For its time, GoldenEye 007 was technically impressive, with detailed 3D environments, varied locations, and a surprisingly sophisticated AI system that reacted to sound and line of sight. Its four-player split-screen multiplayer—packed with deathmatches, team modes, and an iconic roster of Bond characters—turned living rooms into instant LAN parties and heavily influenced later console FPS titles like Halo and TimeSplitters.

Culturally, GoldenEye 007 is remembered as both one of the greatest movie tie-in games and one of the most important shooters ever made. Its weapon variety, gadget use, and memorable multiplayer maps became shared reference points for an entire generation of players. Many design choices now taken for granted in console FPS games—aiming schemes, mission structure, and local competitive play—owe a direct debt to the standards this classic set.

Screenshots

GoldenEye 007 screenshot
GoldenEye 007 screenshot
GoldenEye 007 screenshot

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