The Revenge of Shinobi
Set in the mythical world of ancient Japan, players take on the role of ninja warrior Shinobi. To free the world from the curse of Goaku, Shinobi must recover 5 elemental swords and defeat the Shoguns who wield them. It will take stealth, strength, and the mastery of the mystic arts for Shinobi to battle his way through the 5 lands. While the game shares a name with the third game in the Shinobi series, it's a stand-alone spin-off title not based on the previous game.
SELECT ROM VERSION
Choose your preferred language or region
NO ROM
This game doesn't have a ROM file available yet. Please check back later.
Loading emulator...
Game Controls
Default
Game Controls
Default- D-Pad / MoveD-Pad↑ ↓ ← →
- A ButtonAZ
- B ButtonBX
- L ShoulderLA
- R ShoulderRS
- StartSTARTENTER
- SelectSELECTSHIFT
About The Retro Game
The Revenge of Shinobi on Game Boy Advance reimagines Sega’s classic ninja action for handheld play, dropping you into a mythical version of ancient Japan. You control the ninja warrior Shinobi as he traverses five distinct lands, each ruled by a powerful Shogun wielding one of the elemental swords. The core gameplay blends fast-paced side-scrolling combat with light platforming and stealth elements: you’ll time your strikes, dodge enemy projectiles, and use limited but powerful ninja arts to clear dense enemy formations and boss encounters. Element-themed stages and enemies keep the progression varied, while the hunt for the five swords gives the adventure a clear, satisfying structure.
Released in 2002 as a stand‑alone spin‑off rather than a direct adaptation of the earlier series entry, The Revenge of Shinobi on GBA reflects how publishers tried to balance nostalgia with fresh design for the handheld era. Technically, it delivers fluid character animation, colorful backgrounds, and responsive controls that make short, portable sessions feel rewarding. Though it shares a title with the third Shinobi game, this version stands on its own as a self‑contained story, introducing new bosses, levels, and mechanics tailored to the Game Boy Advance’s strengths. For fans of classic ninja action and retro Sega franchises, it’s an interesting snapshot of how a beloved 16‑bit brand was reinterpreted for a new generation of hardware and players.
Screenshots


